Tales of Angels: Play To Earn NFT Games 2022 | Tales of Angels: Play To Earn NFT Games with 15Days ROI

Tales of Angels: Play To Earn NFT Games 2022 | Tales of Angels: Play To Earn NFT Games with 15Days ROI

Tales of Angels: Play To Earn NFT Games 2022 | Tales of Angels: Play To Earn NFT Games with 15Days ROI

Tales of Angels: Play To Earn NFT Games





            Tales of Angels is a new generation Click-to-earn game that will bring players the sense of fun and progression that other P2E games are missing. We have prepared different game modes where players will have their own strategy according to their investment while at the same time having fun. Also, even though we know that NFT games are at the beginning of something big in the future, our vision includes the development of this incredible idea into an actual playable 3D game.

Players will be able to trade and sell their Gods and Mystical Items to other players and also bet on PVP with the conviction of their Gods. The game has calculated a considerable ROI for every player and investment category so people can earn from the game and keep upgrading their characters.

The game will work on the Binance Smart Chain ( BEP-20), which has given a lot of good results when it comes to reliability, transactions fees, and velocity.






GAME COMPONENTS
GODS
- Gods are the rulers of the world against the demons

Gods are the strongest characters in the game. With the power of Gods, you will be able to farm in different areas and game modes. Each God has different attributes that will specialize in something different. Gods will also have rarities as follow:
  • Common
  • Rare
  • Epic
  • Legendary

DEMONS
- Demons wants to steal the power of Gods though mystical item

Demons will be the enemies of the Gods in the game. They won"t be playable characters but players will fight against them to protect the Mystical items and prevent the demons to obtain their power. Through adventure mode, players might face small demons. However, in dungeons is where you can encounter Boss level demons that give more rewards.


There will be different kinds of demons such as:
  • Mammon: Demon of Greed
  • Asmodeus: Demon of Lust
  • Leviathan: Demon of Envy
  • Beelzebub: Demon of Gluttony
  • Lucifer: Demon of Wrath
  • Belphegor: Demon of Sloth
There will be one more which will be a surprise for those who get to the last level of the dungeon.



ELEMENTS
- The powers of elements are for those who think wisely

Elements are a counter mechanic inside the game. They work as increase/decrease stats mechanics to balance the decisions of the players and add some level of difficulty to the game. Elements will also determine the earnings and item drops for the player. For example, we have implemented that elements counters will increase success probability when cleaning an adventure map or even have increased power against dungeons monster of the opposite element.


Elements work as follow:



FARMING MODES
- The sources of income in the game

Clear the adventure mode or dungeons every day with your powerful Gods defeating demons to gain greatness powerful items and $ANGT tokens.

Adventure
- God's awaits to explore in the search of epic miscellaneous and wealth

The Adventure will be the one main source of income in the game. Each player will have to think accordingly to their NFT elements and status in order to successfully complete the map chosen. There will be 4 types of maps which each one will have a level of rarity so each God can farm in it. Each God of the same element as the map selected will have a 25% increased chance of mining the map and obtaining its drop. A detailed idea of how this would work will be like this:

  • Wind Map: 75% / 50% / 100% / 25%
  • Aqua Map: 75% / 25% / 100% / 50%
  • Lava Map: 75% / 100% / 25% / 50%
  • Sand Map: 75% / 50% / 25% / 100%


Each map will have four levels of difficulties which will be:

  • Demigod (Common Gods)
  • Insanity (Rare)
  • Mighty (Epics)
  • GOD Level (Legendaries)

Gods are designed to have a 100% success chance of completing the map of their counter element and difficulty. However, the question is why would we put a -25% chance for other Gods when I can just farm with one of the right elements? The answer is very exciting and rewarding but up to the player. Players will have the option to send any God to whatever map they want with lower chances of winning but with higher rewards as x2 x3 and even x4 than what they would do at lower maps. Also, they would have higher chances to get Mystical Items that can be sold in the marketplace for a high price for people who wants to get the strongest equipment in the game for PVP/PVE.
Let's say that you have a Common God, you have the option to send it to a God-level map with a 10% chance of cleaning it and getting the rewards of a Legendary God. However, if you fail you will lose 50% of your God energy. This varies with each map. This allows players to have more options and control over what risk they would like to take to get increased value from the game.


Dungeons
- Dungeons are haunted areas that rewards players with epic treasures.
Dungeons are the second form of farming inside the game. This mode in particular will have higher rewards than the Adventure mode and the items drop rate will be rarer than the adventure. Dungeons will require three times more energy than adventure mode meaning that:
  • Adventure = 10 Energy per farm
  • Dungeon = 100 Energy per farm (Once a day)


To enter the dungeon you will need a Hermes Staff x1 which will have different rarities for each dungeon:
  • Rare Hermes Staff x1 ($3 BUSD)
  • Epic Hermes Staff x1 ($9 BUSD)
  • Legendary Hermes Staff x1 ($15 BUSD)
Legendary
Rare
Epic

There will be 3 types of dungeons and each one will have a different prize for the God's that are able to finish it.



LANDS
- Land are based in the Olympus and only true Gods will belong


Lands will be exclusive content for Gods
who will want to expand their collection and farm in a different territory than adventure and dungeons. Lands will have a limited supply which means they will not be for everyone and will last a limited amount of time. The concept of lands will become available for Q3 when the game will evolve exponentially from click to earn to an actual playable 3D game.




PVP
- Defeat other players and get amazing rewards


List up to 5 Gods using different elements to fight others players Gods and let the most powerful God win. Earn $ANGT Tokens every time you defeat other players. Matches will be determined by players MMR ( God's total power)

To fight another player each side must bet a certain amount of $ANGT Token the amount of $ANGT Token must be equal and the winner takes 75% of the rewards, then the remaining 25% goes to the reward pool.



ECONOMY

$ANGT TOKEN
The ANGT is a (BSC- BEP20) token that will function as the main in-game currency.
The token will be used in different ways such as:
  • Earning rewards from Farming / Arena PVP / Dungeons
  • Staking rewards
  • Upgrading characters gears to increase maps entries
  • Fee cost for crafting Mystical objects
  • Commission for NFT combination
  • Trading on DEX's
  • Marketplace Items


BURNING METHODS
- This is our strategy to maximize token burn inside the game.

We have implemented a few ways to burn the token so it doesn't inflate much. While the game keeps developing we will add new farming modes that will also require the token. For now, the token burn consists on:
  • Buy NFT / Crafting Items/ Mystical Items with ANGT
  • Use ANGT to buy the entry for Dungeons
  • Betting at PVP arena
  • Paying large requirements for crafting Mystical Items
  • Pay expedition fees as an option

ROI

Dungeon Mode ROI
Dungeons mode ROI is calculated by two different methods. A minimum requirement of power will be needed to complete different levels such as 1-5. However, dungeon's higher levels will require more power and will be even more rewarding. When players complete the dungeon successfully they will get max prize rewards.







Adventure Mode ROI
The adventure mode ROI is calculated with a 100% win ratio. The ROI can vary if the player decides to attack a lower probability map and it doesn't go as planned. However, players will also have the option to play safely at the 100% chance map.



REWARDS CLAIM
To balance economy and player's ROI fairness, we have decided to add penalties to early rewards claims. This can control the number of people that do claim all their rewards in one day and divide the total amount of claims between different time periods to avoid any controversial downtrend in the economy.

REFERRAL SYSTEM
- Be rewarded by sharing with your friends

The referral system will be a function in the dapp that will allow players to be rewarded for referring people to the project. The referral will work in different percentages and will only be activated when a referral buys an NFT. This means that even if people do a huge amount of referrals that could be invalid, only the buyers will count and give benefits to the owner.

The benefits are:

MARKETPLACE
- Circular economy of the game where players can get unique items and Gods.

It's the place to buy and sell your all-mighty Gods and powerful items or equipment to obtain $ANGT. Marketplace Fee 5%, part of it will go to the reward pool and devs.

NOTE: When you put your Gods on market for sale, they can not participate in any battle.







For More Updates And Information About Tales of Angels, Just follow the official links belows.

Official Website: https://talesofangels.io/

Official Discord: https://dsc.gg/TalesofAngelsNFT

📚Whitepaper: https://whitepaper.talesofangels.io/

Official Twitter: https://twitter.com/tales_of_angels

Official Instagram: https://www.instagram.com/talesofangelsnft

Official Facebook: https://www.facebook.com/TalesOfAngelsNFT/

Official Telegram Channel: https://t.me/TalesOfAngelsNFT

Official Telegram Group: https://t.me/talesofangels1

📬Official Contact Email: contact@talesofangels.io









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